Version 1.11 (And submitted to Amazon!)

This is a small patch that makes a ton of incremental improvements and bugfixes. The biggest thing is that the Conversation system has been improved massively, and so it should feel a lot better to interact with now.

Get Auro on Amazon here!

Version 1.11 Patch Notes

– Massive conversation system improvements. Please play through PLAY and STORY mode and look for any significant issues
– Points required for +1 HP on Story Mode reduced from 30 to 20.
– Transitions between difficulty levels in Play Mode made a bit easier (lower levels have a lower point requirement)
– Smokey Flavor no longer re-colors actors, instead just plays more puffs
– BUGFIX: shouldn’t be giving more than 1 ultimate ever, except in MADNESS mode.
– BUGFIX: should check for if you’ve won the game AS you’re exiting a level now
– BUGFIX: (Maybe?) fixed end of Tutorial 2, hopefully
– Many other bugfixes and improvements


In other news, we just submitted Auro to the Amazon App Store. We’ll be sure to let you know when it’s available there. EDIT: It’s available there!

As always, you can leave a comment below, or get into the discussion thread on the forums.

keithburgun • 10/08/2014

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  1. Ryu 10/12/2014 - 1:24 am Reply

    I suppose this is a good a place as any to ask. Will Auro be available for for devices with ios 6? Some of us have the older models of the tablets/phones and ios 7 rendered them almost unusable, so we had to stick with 6. I think they’ve stopped signing 7 now so we’re stuck here. I’d appreciate a reply.

    • keithburgun 10/12/2014 - 4:13 am Reply

      I believe iOS6 won’t be a problem, but right now we’re just struggling to get iOS-Anything to run. So I’ll have to get back to you on that.

      • Ryu 10/12/2014 - 4:56 am Reply

        Bah, humbug. Why is it that *certain rubbish games* get high profile releases and seem to have no technical issues when games that look like they could actually be interesting seem to suffer? Ah well, c’est la vie. I appreciate the reply.
        On another note, I’d be happy to help with testing on the “iOS-Anythings” if you need it. Or just testing in general, I suppose. Although, it is with vested interests that I supply the offer.

        • keithburgun 10/12/2014 - 5:53 am Reply

          One reason is that interesting games are harder to get publishers and investors to back, so sometimes they have to operate with little to no funding.

          Yeah, we could use testers. Come by the forums and either PM me or make a post saying you’re interested and I’ll hook you up!

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