Shooting for a Silent Tutorial

If you’ve been following Auro’s release, one of the jokes about the game is the fact that Auro launched with “30 tutorials“, which sounds like a ton. In reality, most of these tutorials would get completed in about five seconds, but the fact remains that it’s a lot of stuff, and tutorials kind of suck….

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Autumn Update! 2.0 Details

Hello all! Sorry we’ve been quiet for the last couple of months! We’ve been studiously working on Auro 2.0, as well as the Steam Early Access version, both of which should be ready in about two weeks or so. We plan to launch them together, in a big Auro 2.0 launch initiative. I wanted to…

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Hard Monsters in Auro 2.0

Today I want to talk about some of the nitty-gritty balance / redesign changes we’re making for the late game of Auro’s Play Mode. If you’re a game-designer type, or a serious Auro player, you’ll probably get a   The basic gameplay of Auro is like this: you bump monsters into the water to kill…

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Dinofarm Games Exhibiting at Otakon 2015!

Great news, everyone! Dinofarm Games will be exhibiting our tactics game, Auro: A Monster-Bumping Adventure at Otakon 2015! If you’re unfamiliar with the event, it’s an extremely large anime convention which takes place from July 24th to July 26th at the Baltimore Convention Center in Baltimore, Maryland. Lead designer Keith Burgun and lead artist Blake…

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The Future of Auro

The Kickstarter campaign didn’t make it! That’s a shame, although we learned a lot in this last month. Auro is going to be a vastly better game now because of the entire experience we had running the campaign. We talked to a lot of people this past month who gave us incredibly useful feedback and…

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Indie Artist Struggles With Branding So You Don’t Have To

For those of you new to Dinofarm, we are a very small development team responsible for developing the quirky iOS Rogue-like100 Rogues back in 2010, and most recently our first self-published title, the innovative tactics game Auro. When I say “very small,” I mean literally two to four people at any given time. My job title is Lead…

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