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Auro is Now Available on Steam!

It has been an incredibly long and arduous journey. From a failed Kickstarter in 2011, to a successful one in 2012, to another failed one in 2015, to getting successfully Greenlit on Steam, there have been a ton of ups and downs for this game over the years. But we always believed in our game,…

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Auro on Steam Tomorrow!

Heads up! Auro: A Monster-Bumping Adventure is coming to Steam April 13th at 9:00 AM EST! As of the time of this writing, that’s tomorrow! This also includes the incredibly huge, almost-could-have-been-sold-as-a-sequel Version 2.0 patch. I’ve been working on those patch notes for some time, let me tell you. Thanks everyone for your patience. We’re…

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Meet Prince Roderick!

    We hope you enjoyed this letter from Prince Roderick. He’s the first of several new characters you’ll face off against in the new Auro Bumping League system in 2.0.

Gearing Up for the PC Version (And 2.0)!

Hello all, and Happy New Year from Dinofarm Games. It’s been awhile since we’ve done a general “state of the team” update, so I thought I’d let you know where we are right now. Obviously, we’re still working on the colossal Auro 2.0 update, which you can read about all over this site. Here’s something…

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Casual vs. Hardcore – Settling the Score

Today, we have a guest article from Auro beta tester and game design writer LuditeSam (“Disquisitor Sam” on the Dinofarm Forums). Sam originally wrote a shorter version of this article on the Dinofarm forums as a response to another user who had mentioned that Auro’s “ranking” system was a bit too “hardcore” and intimidating for…

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Shooting for a Silent Tutorial

If you’ve been following Auro’s release, one of the jokes about the game is the fact that Auro launched with “30 tutorials“, which sounds like a ton. In reality, most of these tutorials would get completed in about five seconds, but the fact remains that it’s a lot of stuff, and tutorials kind of suck….

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