As the lead designer on this project, the thing that has been taking up 90% of my time in the last few months has been the abilities – balancing, testing, and redesigning them. Really, since the beginning, this has been a huge task, but we want to have them finished this month. Specifically, we’ve set a date for “gameplay lockdown” on April 20th – 8 days from the time of this writing. I happen to feel really good about where we are at the moment, though, so I think we can do that.
Before I get into the game designey stuff, though, but still on the topic of “stuff taking a really long time to do”, how about we take a look at some of what Blake, our lead artist, has been working on.
New AURO Artwork!
To the left and above, you can see the portrait for the Foxy Mama. She will come onto the screen and taunt poor Auro while she throws rocks at him. In those situations, you’d see her on the top right, where you normally see your tutor, Quillsh. read more