I just had a radical idea. After Keith got banned at FS when he said (in different words) that Yomi isn't a skill. I think there is some truth to it, because really, "I think that you think that I think that you think [stop at the Yomi point]" is quite out there. Humans can't read minds. But when we get down to it, that skill is only required in actual RPS, and we usually don't play RPS, though I could go on a tangent here about Japanese culture, but I digress. What games like SF4 or Yomi (The Game) actually are, is weighted RPS. Rock (combo starter) gives you 10 points, Paper (shoryuken) gives you 3 points, and Scissors (Throw) gives you 5 points. As was pointed out, the ideal strategy is not All-Rock, because that strategy loses to all-paper quite badly. The ideal strategy is a mix of all three, where you play them more often if they are better. In our example 10 / 18 Rock, 3 / 18 Paper, 5 / 18 Scissors. This will give you the maximum against any opponent who cannot read your mind. But we're not playing weighted RPS. We're actually playing weighted RPS where the numbers are hidden. You never know if your opponent has a big combo in hand in Yomi (the game), and you don't know exactly how much damage a combo in SF4 is going to do, because it might get dropped due to execution error, and you don't know how much meter your opponent is going to spend, and whether or not he knows that one character specific combo, or whether or not he can get the 1-frame links to connect. I'm sure you get my point: We know it's weighted RPS, but the numbers are heavily obfuscated. And here is where the skill of Not-Yomi comes in: It's not so much about reading minds, but about estimating the numbers correctly, and playing along them. Just like in Poker, you need to know the statistics, and unlike Poker, you need to do the math in the span of milliseconds. And then on top of that you need to be able to RNG in your head, which is something humans are incredibly bad at [this is a scientific fact, see google]. That's my theory: Yomi is misnamed, it's not about reading the opponent. It's about pretending to be a computer, and knowing the numbers.