Hey, so I know that its been a few days since the last version and the last version itself was kinda awkward and weird and still had that city bug. I'm told that there will be a new version on Monday afternoon. It has a ton of improvements - too many to list really. The team is wanting this to kind of be the version we release, in terms of rules/balance etc, so starting on Monday we'll need some serious testing. A few of the biggest upcoming changes: - You can now build any kind of unit any time, but the default prices for them are 60, 120, and 120 respectively. Building the archer/cav buildings reduces the cost by 25 per building you have. - "Actions" are now a resource in combat called "Command", which you get +1 of every turn, and they stay with you turn to turn in combat. - Spell cards now all cost 2 command to use. Action cards cost either 1 or 0. - Cavalry can only attack the tile in front of them and the two frontward adjacent directions Also in Monday's build, we'll have a tutorial.