Today I saw Ian Bogost and a few of his friends on Twitter complaining about this Steven Pinker article. None of them explained why, but when I read the title of the article I was able to quickly make a guess, which, after reading the article, turned out to be correct. The article is called "Science is Not The Enemy", and it's about how people in the humanities tend to be extremely skeptical of science. This is something I've been complaining about for a long time, so it was great for me to see someone like Pinker come out and talk about it. FTA: The humanities have yet to recover from the disaster of postmodernism, with its defiant obscurantism, dogmatic relativism, and suffocating political correctness. And they have failed to define a progressive agenda. Several university presidents and provosts have lamented to me that when a scientist comes into their office, it’s to announce some exciting new research opportunity and demand the resources to pursue it. When a humanities scholar drops by, it’s to plead for respect for the way things have always been done. [bold text em-bold-ified by me] YES! I am so glad that I'm not crazy, or at least, if I am, that other people are having the same hallucinations, especially someone like Pinker who couldn't be from a more different background than myself. I feel like he MUST know the same game designers I know and he must be talking about them, but then, I know he doesn't, and it's just a much larger problem. I would go farther and say that not only are the things he says true, but I would add that there's a culture of romanticizing not-knowing. There is absolutely no shame whatsoever in not knowing something. If you don't know something, then the answer is to be humble, and simply admit that you don't know it. But while there's no shame in not knowing something, there's also no pride in not knowing something. I recently heard a podcast with a game designer who I personally like a lot, and who I won't name because of that reason, and he was saying something along the following lines: "So, all of the greatest games sort of get discovered, like people have no idea what it is they're making, and then after they're done, they kind of figure out what's cool about it much later on, like nobody goes into it knowing what they're doing, and that's magical and wonderful!" No, it's not magical and wonderful that you don't know what you're doing. I mean it's not shameful either - again, it's OK to not know - but it's also not anything to be proud of. Yet there's this romance, and what sucks is, I think it holds us back. As someone who is trying hard to push things forward, probably few people rub up against this more than me, but I'm wondering if other people have noticed this too. EDIT: One friend of mine who is also "anti" this article linked me to this article as a good representation of their gripes. Haven't read it yet.