SHEEPSHIFTER Moving around on a grid. Shear sheep for energy, which also makes other sheep move away. Basic action is "shear". Four buttons that turn you into different animals, each that give you a different basic action and movement pattern. Activate human form = Shear and make adjacent sheep follow. Normal roguelike movement. - PULL Activate wolf form = Scare adjacent sheep. Move To a sheep - DELETE for MOVEMENT Activate ram = attract new sheep. Can bump - CREATE, BUMP Activate sheepgod = RESOURCES Wool used for changing form. If you ever don't have enough wool to cast any ability, you automatically turn back to human. Form change costs dynamically TERRAIN: Grass - anyone can walk over Wall - only bird form can walk over Bush - only human can walk over PEN - hard coded area you start in and no sheep start in. GOAL: GET X SHEEP INTO THE PEN BY Y TURNS. map is 40x40. Tiles 5x5 in the middle that is sheep herd area.