Game Design Projects

Discussion in 'Game Design' started by Redless, Feb 16, 2017 at 9:05 PM.

  1. Redless

    Redless Well-Known Member

    If you're a poster on this forum and you're writing a blog or making a game post about it here and we can add you to the list. It's nice to have all of our projects in one place.

    Games
    @Redless is making a small game right now.

    @keithburgun is making Alakaram, a game about pushing monsters around, and Push the Lane, a game about pushing lanes down.

    @Lemon is making a game about islands.

    @cpudreams is making a FPS, hunternet, available on itch.io.

    @GSGBen is making Tropical Manipulation, a game about capitalism on an island.

    @Hopenager is making a top down shooter, and will hopefully have a playable build ready soon.

    @liltiger is making a mage battle game.

    @-Y- is porting puzzle strike to be a tabletop game.

    Writing
    @Elliot George writes at https://elliotgeorge.net

    @Redless writes at https://redless.github.io

    @evizaer writes at https://evizaer.github.io

    @keithburgun writes at http://www.keithburgun.net

    @BrickRoadDX writes at http://blog.braingoodgames.com

    @Nachtfischer writes at https://ludokultur.de/texte/

    @Hopenager writes at http://ethanhoeppner.github.io/gamedesign

    @Disquisitor Sam writes at http://www.theludite.com
     
    Last edited: Feb 19, 2017 at 10:38 PM
  2. Nachtfischer

    Nachtfischer Well-Known Member

    Last edited: Feb 17, 2017 at 3:16 AM
    keithburgun likes this.
  3. -Y-

    -Y- Active Member

    I am also making paper prototypes of Puzzle Strike, Bag of Puzzles. A version of Puzzle Strike, localized and changed so it works as tabletop game.
     
    keithburgun likes this.
  4. GSGBen

    GSGBen Member

    Redless, keithburgun and -Y- like this.
  5. Hopenager

    Hopenager Member

    keithburgun likes this.
  6. liltiger

    liltiger Member

    Working on a competitive wizard battle-y game with tactical movement, no deck building, and no RNG
     

    Attached Files:

  7. BrickRoadDX

    BrickRoadDX Well-Known Member

    That looks dope. I'm intrigued!
     
  8. keithburgun

    keithburgun Administrator, Lead Designer Staff Member

    Sounds amazing!
     
  9. Spittledrum

    Spittledrum New Member

    I'm thoroughly intrigued by this as Puzzle Strike is one of my favorite games that I can rarely find anyone to play against. But I'm also confused -- the game was originally a tabletop game. Do you mean a board game that isn't a deck/bag-builder?
     
  10. Spittledrum

    Spittledrum New Member

    The games I'm working on for pay right now aren't really of interest to this forum, but for fun (and who knows, maybe future profit) I'm working on a rogue-lite deck-builder in the vein of DreamQuest with a 60s horror theme.
     
    keithburgun likes this.
  11. -Y-

    -Y- Active Member

    Puzzle Strike, has a lot of problems in tracking arrows. Plus I am translating the game for my group. They also asked for cards.
     
    Spittledrum likes this.
  12. ALavaVatChild

    ALavaVatChild Well-Known Member

    Physically playing actions/+actions in a tree structure alleviates this for me in PS/Dominion
     
  13. -Y-

    -Y- Active Member

    Good luck with that twelve arrow tree.

    Edit forget twelve, just look at Zane's Anarchy. Five arrows. Wtf!
     

Share This Page