A couple of quick notes on the tutorial: - I think the tutorial is now much, much closer to what it should be. - Voice acting in games is in general not a plus for me, but I know that it is for a lot of people, so it's probably a good idea. The voice actor here is pretty good, but I'm not sure the screaming warrior art isn't a great fit for the voice. (Relatively minor point, wouldn't let it hold back release!) - There are a lot of grammar issues. Probably want to get those cleaned up before spending any more time on voice acting. - There are a few overlay issues in the tutorial. Play through the tutorial taking time to read each tutorial card slowly and you'll see them. Some are minor, like the text of selected cards in combat slightly overlapping the tutorial banners (on iPad 2). Others are major, like the pop-up for the battle victory overlaying the tutorial text, making both unreadable. - The tutorial card that covers both the previewing of a tile and exploration tackles these too quickly. Even though the text indicates that I should try selecting a few tiles to see how they preview, there is a big green highlighted tile that seems to imply that I should just select that. But that tile can't be previewed, because it's fog, and it's preselected, so there's a button that insists I press it. The upshot is that the preview functionality gets skipped over. Also, one of the bouncing arrows should appear to indicate where the preview part of the UI is. - When you select exploration in the tutorial, the eyeball preview doesn't appear, so that doesn't really train the player very well. Also, it would be good if the text for exploration explained the gameplay reasons why I'd want to explore. - The combat tutorial doesn't explain the UI. What are all these numbers and icons all over the place? - The ending of the tutorial is kind of boring. Something that reinforces the theme and goal of the game a bit more might be a nice addition (e.g., reminding the player that he won't win, and should play to maximize victory points). - I don't know if it's just the tutorial (might be the whole game), but there are basically no back buttons. Select a card in combat and you have to play it. Select a location for your new city and you have to found it there. No way to back out.