I think most card games do not let you see the next playable hand and for good reason. It allows for more logic based decision making when choosing what to play, and what not to play. It fosters knowing your deck (which is currently impossible as when viewing your deck on android version, you cant see the number of each card you hold). Tho adding a card that allows some foresight or searchability would be a fine addition. Say a card that allows you to draw the next 4 cards, put one in your hand and discard the rest etc... I also feel it important to reiterate my agreement with those arguing for max 6 army. The more choices and control we have over our game the more we can influence our own success (within reason) the more we as players emotionally vest in the challenge. I have been thinking about the exp and level addition and would love to see some form of reward in game for reaching those bigher (and hopefully harder) levels. I had mentioned somewhere else that cross game buffs or skills would create a more driving influence and give us players another goal to reach for. I know this isn't the primary purpose of this new update, however I feel it is just as important or even more so than shortening the games, decreasing high end of scores and overall balancing. Again. I think the game is fantastic, refreshing, well polished and uniquely brings some of the best elements of other strategy games into one. I think some form of long term goal addition needs to at least be introduced here.