I've decided I want to write a software tool that people can use to make strategy video games. The seed of this idea happened in the Design and build a game right here? thread, but I was recently reminded of it by the Grow tread and while writing my post in the Your Life in Videogames thread. In the Grow tread I remarked that some games are likely the way they are because they were made in Adobe Flash. In the Your Life in Videogames thread I wrote about playing games made with Adventure Game Studio and RPG Maker. I realized that the existence of those two programs have lead to the creation of 1000s of Point and click adventure games and RPGs respectively. And that's not counting the knock-on effect of people who made similar games using another method because they liked games made with these systems. If I want more strategy games to exist, then making a tool that helps people create them seems like a good use of my time. I'm posting this here because I want some ideas about what things this tool should make easy in order to encourage strategy games and not just puzzles, and because if I'm making a tool to make strategy games I'll need people who are or would like to make strategy games, to test it on, and finally, because if I tell other people about it I'm more likely to create something more than a list of ideas. Examples of other editors: Lunar Magic, a tool for modifying the Super Mario World SNES ROM. Have a look at this list of rom hacks, (as they're called) most if not all of which would not exist without Lunar Magic. PuzzleScript, this is probably the closest thing to what I want to make for a couple reasons: HTML5 runs as close to everywhere as anything ever has. PuzzleScript itself is very simple and clearly influences the way the games in it are made, which is the main point of this project. Edit: I started working on this. Demo. Source code.