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  1. Redless liked Hopenager's post in the thread Game Design (or related) Articles.

    Wrote a new article: https://ethanhoeppner.github.io/gamedesign/plan-disruption.html It's about how introducing new information into a...

    May 25, 2017 at 8:49 PM
  2. keithburgun replied to the thread Game Design (or related) Articles.

    New article, in video form. Incremental Complexity.

    May 25, 2017 at 8:46 PM
  3. keithburgun replied to the thread Game Design (or related) Articles.

    Because their plan isn't perfect, and they just changed their mind about what to do? Probably this would be prompted by new random...

    May 25, 2017 at 8:39 PM
  4. keithburgun liked Waterd's post in the thread Weird Dreams.

    I think Ive had the most narcissistic dream ever. I was in bed. I did duplicate through Mitosis. Had sex with my other myself.

    May 25, 2017 at 7:47 PM
  5. Batlad liked Hopenager's post in the thread Game Design (or related) Articles.

    Wrote a new article: https://ethanhoeppner.github.io/gamedesign/plan-disruption.html It's about how introducing new information into a...

    May 25, 2017 at 7:01 PM
  6. Bucky replied to the thread Politics Discussion.

    Batch response time... Agreed, except that I do not consider the broken process to excuse a broken result. I briefly addressed this...

    May 25, 2017 at 3:18 PM
  7. Akkete replied to the thread Brazen Berry Bonanza.

    Digging through plants feels very counterintuitive to me too. I think it would be better if the movement delay happened before moving on...

    May 25, 2017 at 2:17 PM
  8. Akkete liked Hopenager's post in the thread Brazen Berry Bonanza.

    Here's a new version of the game: https://ethanhoeppner.github.io/gameFiles/BrazenBerryBonanza/bbb_prerelease.zip. I'll be releasing...

    May 25, 2017 at 1:48 PM
  9. richy liked keithburgun's post in the thread Keith's Music!.

    From the Equivoque soundtrack I thought I should highlight this song:...

    May 25, 2017 at 11:57 AM
  10. richy liked Hopenager's post in the thread Game Design (or related) Articles.

    Wrote a new article: https://ethanhoeppner.github.io/gamedesign/plan-disruption.html It's about how introducing new information into a...

    May 25, 2017 at 11:57 AM
  11. richy liked evizaer's post in the thread Game Design (or related) Articles.

    Here's an article I wrote laying the groundwork for understanding what rule interactions make interesting decisions happen:...

    May 25, 2017 at 11:57 AM
  12. richy liked restrictedchoice's post in the thread Randomness and Duplicate Bridge.

    Yes, absolutely. A few years ago, I spent some time playing go. I reached ~12k on KGS and decided to find a go club and play a bit in...

    May 25, 2017 at 11:56 AM
  13. Hopenager replied to the thread Game Design (or related) Articles.

    Why would that make the player change their plans? To clarify, a plan (at least, the way I'm using the term) is something that exists...

    May 25, 2017 at 11:10 AM
  14. Erenan replied to the thread Politics Discussion.

    ? I'm not back to talking about politics on DF. EDIT: Anyway, I guess this issue is arguably kinda personal relationship-ish in...

    May 25, 2017 at 11:08 AM
  15. keithburgun replied to the thread Keith's Music!.

    From the Equivoque soundtrack I thought I should highlight this song:...

    May 25, 2017 at 10:55 AM
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